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Muster(n) (= Electric Ladyland 020)
in: Missy Magazine, Nr. 3/13, September/Oktober/November
projekte:
[IN]VISIBILIA, (UN)SICHTBARE TYPOLOGIEN, MEDIOLOGIEN
dachprojekt:
[IN]VISIBILIA
tags: alltagskultur, art & media, design, everyday cultures, geek, gender, geschlecht, kunst & medien, material, material culture, materielle kultur, media cultures, medienkultur, popkultur, popular culture, populärkultur, video
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Köln
[mehr…]
projekte:
A2D2A, Critical Crafting Circle, Do-it-Yourself Kulturen, how2:how2, WerkzeugWissen - WissensWerkzeuge, Philosophisches Spielzeug, WiedErfinden, SoftWareZ, Spielzeug und/als Werkzeug, Transformer
dachprojekte:
Do-it-Yourself Kulturen, SoftWareZ, Spielzeug und/als Werkzeug
tags: alltagskultur, alltagstechnologie, analogital, art, art & media, basteln, bricolage, commons, communication, craftivism, craftivismus, design, digital culture, digital media, digitale kultur, digitale medien, diy, do it yourself, do it yourself cultures, do-it-yourself-kulturen, everyday cultures, everyday technologies, gadgets, geek, gender, geschlecht, handarbeit, handmade, knitting, kommunikation, kunst, kunst & medien, material, material culture, materielle kultur, modelle, models, net cultures, netzkulturen, objects & things, objekte/sachen/dinge, participation, partizipation, popkultur, popular culture, populärkultur, recycling, spielzeug, street art, stricken, technologie, technology, textiles, tools, toys, werkzeug
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Vortrag | Lecture
Tagung | Symposium "Postdigitalität und Film", Institut für Medien und Kommunikation (IMK), Universität Hamburg, July 18-20, 2013 | 18.-20.07.
[mehr…]
projekte:
A2D2A, DATEN & DISPLAYS, Digital Dust Diaries, Hybride Bilder, Bilder und/als Benutzeroberflächen, (UN)SICHTBARE ARCHIVE, Metaphorologie der Medien, MEDIOLOGIEN, Philosophisches Spielzeug, SENDER, Spielzeug und/als Werkzeug, Transformer
dachprojekte:
MEDIOLOGIEN, Spielzeug und/als Werkzeug
tags: alltagskultur, alltagstechnologie, analogital, art & its media, bild & imagination, crafts, cultural history, digital culture, digitale kultur, displays, diy, do it yourself, do it yourself cultures, do-it-yourself-kulturen, electronic arts, elektronische kunst, erfindungen, everyday cultures, everyday technologies, film, fotografie, geek, hacks, handarbeit, handmade, handwerk, history of science, image & imagination, inventions, kulturgeschichte, kunst & ihre medien, material, material culture, materielle kultur, media archaeology, media history, media theory, medienarchäologie, mediengeschichte, medientheorie, photography, popular culture, populärkultur, technologie, technology, video, wissenschaftsgeschichte
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A performative installation
Halle, Juli 13-July 28, 2013
[more…]
projects:
center for storytelling, radio, TIME BENDING CLOCK
main project:
TOYS AND/AS TOOLS
related project on www.visuelle-kultur.info:
KIOSK Art Communication
tags: art & media, art & public, art & society, chance, city, communication, cultural history, displays, everyday cultures, everyday technologies, exhibitions, installation, instruments, invisibility, material culture, memory, mobility, objects & things, participation, perception, performance, place, radio, random, sound, sound art, space, spaces & places, stories & histories, storytelling, things, time, topography, topologies
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Podium | Panel
zusammen mit | together with Alberto de Campo, Jin Hyun Kim, Johannes Kreidler & Gisela Nauck
A2R Radiokunst-Festival | Radio Art Festival, Händel-Haus Halle, July 11, 2013 | 11.07.
[mehr…]
projekte:
MEDIOLOGIEN, Radio, SENDER, Time Bending Clock, Spielzeug und/als Werkzeug, Transformer, Vehikel
dachprojekte:
MEDIOLOGIEN, Spielzeug und/als Werkzeug
tags: alltagskultur, alltagstechnologie, art & its media, art & public, art & society, bild & imagination, chance, commons, communication, cultural history, displays, electronic arts, elektronische kunst, erinnerung, everyday cultures, everyday technologies, image & imagination, (in)visibility, klang, klangkunst, kommunikation, kulturgeschichte, kunst & gesellschaft, kunst & ihre medien, kunst & öffentlichkeit, mapping, memory, mobilität, mobility, orte & räume, performance, radio, raum, sound, sound art, space, spaces & places, technologie, technology, time, tools, topologien, topologies, (un)sichtbarkeit, utopias, utopien, werkzeug, zeit, zufall
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A contribution to the cartography of the (In)Visible City
[more…]
project:
WEGEN : WALLANLAGEN
main project:
(IN)VISIBLE CITY
related projects on www.under-construction.cc:
GAMElab FFM BHF/4, (IN)VISIBLE GARDENS, (IN)VISIBLE CITY, Urban Biotopes, Urban Playgrounds
related projects on www.visuelle-kultur.info:
Biotope City Frankfurt, Into the Greens, KIOSK Art Communication, WALK & WATCH : GO & SEE
tags: aesthetics, architecture, art & media, art & public, art & science, art & society, city, commons, communication, design, displays, ecology, economy, environment, everyday cultures, everyday technologies, geography, green, image & imagination, (in)visibility, invisibility, knowledge cultures, mapping, material culture, models, participation, perception, place, representation, sociology, space, spaces & places, time, tools, topography, topologies, urban cultures, urban landscapes, urban research, urbanism, visual culture, walking
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A sometimes mobile radio format with focus on aeshetics and politics of information and communication
[more…]
projects:
center for storytelling, DATA & DISPLAYS, D.I.Y. CULTURES, GUNSTradio, (IN)VISIBLE ARCHIVES, (IN)VISIBLE CITY, KIOSK, MEDIOLOGIES, Micro*, performing (in)visible archives, radio, SENDER, TOYS AND/AS TOOLS, Vehicles
mainprojects:
D.I.Y. CULTURES, (IN)VISIBLE ARCHIVES, (IN)VISIBLE CITY, MEDIOLOGIES, radio, TOYS AND/AS TOOLS
tags: aesthetics, agency, analogital, architecture, archives, art & economy, art & media, art & public, art & science, art & society, art & work, audio, city, commons, communication, design, digital culture, displays, diy, do it yourself, do it yourself cultures, economy, electronic music, everyday cultures, everyday technologies, exhibitions, geek, hacks, image & imagination, informatics, institutions, instruments, knowledge, knowledge cultures, material, material culture, media cultures, micromacro, mobility, models, net cultures, network cultures, objects & things, participation, performance, popular culture, radio, radio art, sound, sound art, spaces & places, stories & histories, storytelling, subject & authorship, technology, tools, topologies, urban cultures, visibility, visual culture
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Vehicles & Vectors
Mobile Agents – Means, Media and Tools – Transporters and/as Communicators
project:
Vehicles
main project:
TOYS AND/AS TOOLS
related projects on www.under-construction.cc:
A2D2A, KIOSK, Philosophical Toys, Knowledge of Tools - Tools of Knowledge
related projects on www.visuelle-kultur.info:
KIOSK Art Communication, MITTEL(N), Knowledge of Tools - Tools of Knowledge
tags: agency, analogital, art & media, art & public, art & science, art & society, bodies, communication, cultural history, design, everyday cultures, everyday technologies, geek, history of science, image & imagination, instruments, inventing & inventions, knowledge cultures, media archaeology, models, net cultures, objects & things, space, spaces & places, technology, things, topologies, toys & tools, visual culture
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Network Meeting & Workshop
Halle, Radio Corax, May 6-8, 2013
[more…]
projects:
center for storytelling, radio, TIME BENDING CLOCK
main project:
TOYS AND/AS TOOLS
tags: art & media, audio, chance, everyday cultures, everyday technologies, instruments, invisibility, performance, radio, radio art, sound, sound art, stories & histories, storytelling, time, tools, topologies, utopias
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Eds. Verena Kuni & Dominik Landwehr, Basel
[more…]
projects:
A2D2A, D.I.Y. CULTURES, DIY SCI, HOME MADE LABOR, how2:how2, MEDIOLOGIES, PHILOSOPHICAL TOYS, Plant Communication, TechnoNatureCultures, TOYS AND/AS TOOLS, TRANSFORMERS
mainprojects:
D.I.Y. CULTURES, TechnoNatureCultures, TOYS AND/AS TOOLS
tags: alltagskultur, alltagstechnologie, analogital, art & media, art & science, audio, basteln, bricolage, commons, cultural history, design, digital media, digitale medien, diy, do it yourself, do it yourself cultures, do-it-yourself-kulturen, electronic arts, elektronische kunst, everyday cultures, everyday technologies, geek, green, grün, history of science, instrumente, instruments, klang, knowledge cultures, kulturgeschichte, kunst & medien, kunst & wissenschaft, material, material culture, materielle kultur, media cultures, medienkultur, modelle, models, natur, nature, net cultures, netzkulturen, objects & things, objekte/sachen/dinge, participation, partizipation, philosophical toys, philosophisches spielzeug, science fiction, sound, technologie, technology, tools, werkzeug, wissenschaftsgeschichte, wissenskulturen
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